Tools:
Unreal Engine 4
Tools:
Unreal Engine 4
Release Date:
April 24, 2016
This is a recreation of Ball Race I made in Unreal Engine 4 to learn the engine and it’s networked replication. I originally posted it to the PixelTailGames Forums with two devlogs before I left the project dormant.
Over 2 years later on December 9th 2018, I made another forum post where I released the project files and game download for others to use as a tool to concept their own ball race maps for Tower Unite (since mapping tools still weren’t planned at the time).